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Applicable Skills
When it comes to designing levels, I am experienced in using a wide spectrum of softwares. I have extensive knowledge of level design principles, and I always put myself in the player's shoes to create an engaging and immersive experience.
I am able to rapidly create and test prototypes for various game concepts, and I understand the importance of efficiency and therefore strive to deliver top-notch results within a timely manner.
I'm able to work efficiently with a team using Scrum-based work methods. On top of that, I am highly adaptable to the flow of development due to my experience in Game Studio.
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