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Applicable Skills

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When it comes to designing levels, I am experienced in using a wide spectrum of softwares. I have extensive knowledge of level design principles, and I always put myself in the player's shoes to create an engaging and immersive experience.

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I am able to rapidly create and test prototypes for various game concepts, and I understand the importance of efficiency and therefore strive to deliver top-notch results within a timely manner. 

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I'm able to work efficiently with a team using Scrum-based work methods. On top of that, I am highly adaptable to the flow of development due to my experience in Game Studio.

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